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ARTURO PULECIO
Art Direction
2D-3D Art
Video Games
Marketing, VR
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Art Direction, Pipeline Optimization, Training, Outsource Management, Team Cultivation.
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Virtual Reality, Hands-on Concept art, Modeling, UV, Texturing, Normalmapping, PBR.
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Maya, 3DMax, Zbrush, Photoshop, Substance, Illustrator, AfterEffects.
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PC and Console engines: Gamebryo, CryEngine, Unreal Engine, Unity.
Characters
Anatomy and surface complexity isn't the challenge in this style, its the ammount of control it takes to make the legitimate Disney feel that people will feel melancholic about. The work has to feel as if you were watching an old cartoon from when you were a kid, not off-brand.
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